How to Make a Python Plugin for QGIS

Table of Contents

  1. Introduction
  2. Prerequisites
  3. Setup
  4. Creating a QGIS Plugin
  5. Plugin Structure
  6. Plugin Functionality
  7. Adding User Interface Elements
  8. Testing and Publishing
  9. Conclusion

Introduction

In this tutorial, we will learn how to create a Python plugin for QGIS, an open-source geographic information system. QGIS allows users to manipulate and visualize spatial data, and creating a plugin extends its functionality even further. By the end of this tutorial, you will have a solid understanding of how to develop plugins for QGIS, allowing you to customize and enhance your geospatial workflows.

Prerequisites

Before starting this tutorial, you should have a basic understanding of Python programming and familiarity with the QGIS software. It is recommended to have QGIS installed on your computer and a general understanding of its interface and features.

Setup

To begin, ensure that QGIS is installed on your system. You can download the latest version of QGIS from the official website (https://www.qgis.org/).

Additionally, you will need a text editor or integrated development environment (IDE) to write your plugin code. Some popular options include Visual Studio Code, PyCharm, and Atom.

Creating a QGIS Plugin

  1. Open your preferred text editor or IDE and create a new Python file for your plugin.

  2. Begin by importing the necessary QGIS classes:
     from qgis.core import (
         QgsPluginLayer,
         QgsPluginLayerType,
         QgsMapLayerTypeRegistry,
         QgsProject,
         QgsVectorLayer,
         QgsGeometry,
         QgsPointXY
     )
     from qgis.gui import QgsMapToolEmitPoint, QgsMapCanvasLayer
     from qgis.utils import iface
    
  3. Define a class for your plugin and inherit from QgsPluginLayer:
     class MyPluginLayer(QgsPluginLayer):
         def __init__(self):
             super().__init__()
    	
             self.setPluginLayerType(QgsPluginLayerType.VectorLayer)
    
  4. Implement the required methods for your plugin layer:
         def loadLayer(self):
             # Define your layer properties
             self.setName("My Plugin Layer")
             self.setProviderKey("ogr")
             self.setEncoding("UTF-8")
             self.setDataSource("", "", "name", "")
             self.setCoordinateSRS(4326)
             self.setGeometryType(QgsWkbTypes.Point)
    	
             # Call the layer loaded signal
             self.layerLoaded.emit()
    	
         def getFeatures(self):
             # Define your features
             feature = QgsFeature()
             feature.setGeometry(QgsGeometry.fromPointXY(QgsPointXY(0, 0)))
             feature.setAttributes(["Point 1"])
    	
             # Yield features
             yield feature
    
  5. Next, register your plugin layer with the QGIS map layer type registry:
     layer_type_registry = QgsMapLayerTypeRegistry.instance()
     layer_type_registry.registerMapLayerType(MyPluginLayer())
    

    Plugin Structure

A QGIS plugin is usually organized into a specific file structure. Create a new directory for your plugin with the following structure: MyPlugin/ ├── MyPlugin.py ├── metadata.txt └── icon.png

  • MyPlugin.py is the main plugin file where you will define your plugin logic.
  • metadata.txt contains metadata about your plugin, such as its name, description, and version.
  • icon.png is an optional icon file that will be displayed in the QGIS plugin manager.

Plugin Functionality

To enhance your plugin, you can add functionality such as user interface elements, data processing, and interactions with the QGIS map canvas. Here are a few examples:

Adding User Interface Elements

  1. Import the necessary Qt classes:
     from PyQt5.QtGui import QIcon
     from PyQt5.QtWidgets import QAction
    
  2. Define a toolbar action for your plugin:
     action = QAction(QIcon('icon.png'), "My Plugin Action", iface.mainWindow())
    
  3. Implement the action’s triggered method:
     def action_triggered():
         iface.messageBar().pushMessage("Plugin", "Action triggered!", level=Qgis.Success)
    	
     action.triggered.connect(action_triggered)
    
  4. Add the action to a toolbar:
     iface.addToolBarIcon(action)
    

    Testing and Publishing

To test and publish your plugin, follow these steps:

  1. Save your plugin files in the correct directory. If you are using macOS or Linux, the path should be ~/.qgis3/python/plugins/MyPlugin/, while on Windows, it should be %APPDATA%\QGIS\QGIS3\profiles\default/python/plugins/MyPlugin/.

  2. Start or restart QGIS. Go to the Plugins menu and click on “Manage and Install Plugins”. Search for your plugin and click “Install”. Your plugin should appear in the plugin toolbar.

  3. Test your plugin by interacting with its user interface elements or performing the desired functionality.

  4. To publish your plugin, package all the plugin files into a ZIP file and distribute it to users. Make sure to include instructions on how to install and use the plugin.

Conclusion

In this tutorial, we learned how to create a Python plugin for QGIS. We covered the necessary steps to set up the development environment, create a plugin structure, implement plugin functionality, and test and publish the plugin. You should now have the knowledge and skills to develop your own QGIS plugins and tailor your geospatial workflows to your specific needs. Explore the QGIS Plugin Repository to see examples of other plugins and continue enhancing your geospatial capabilities with Python.